The sound controller for the roulette.
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void | ProcessResultClip (int number, string color, bool almostOneChipWon) |
| Processes the result clip.
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void | PlayNoMore () |
| Plays the no more clip.
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void | PlayPlaceYourBets () |
| Plays the place your bets clip.
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SoundControllerRoulette | PlayClip (AudioClip clip, bool canPlayOverride=true) |
| Plays the clip.
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SoundControllerRoulette | PlayClip (AudioClip clip, float volume, bool canPlayOverride=true) |
| Plays the clip.
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void | PlayQueue (AudioClip clip, float secs) |
| Plays the queue.
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bool | isPlaying [get] |
| Gets a value indicating whether is playing.
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The sound controller for the roulette.
◆ PlayClip() [1/2]
SoundControllerRoulette GBTemplates.Roulette.SoundControllerRoulette.PlayClip |
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AudioClip |
clip, |
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bool |
canPlayOverride = true |
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Plays the clip.
- Parameters
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clip | The clip. |
canPlayOverride | If true, can play override. |
- Returns
- A SoundControllerRoulette.
◆ PlayClip() [2/2]
SoundControllerRoulette GBTemplates.Roulette.SoundControllerRoulette.PlayClip |
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AudioClip |
clip, |
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float |
volume, |
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bool |
canPlayOverride = true |
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) |
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Plays the clip.
- Parameters
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clip | The clip. |
volume | The volume. |
canPlayOverride | If true, can play override. |
- Returns
- A SoundControllerRoulette.
◆ PlayQueue()
void GBTemplates.Roulette.SoundControllerRoulette.PlayQueue |
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AudioClip |
clip, |
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float |
secs |
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) |
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Plays the queue.
- Parameters
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clip | The clip. |
secs | The secs. |
◆ ProcessResultClip()
void GBTemplates.Roulette.SoundControllerRoulette.ProcessResultClip |
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int |
number, |
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string |
color, |
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bool |
almostOneChipWon |
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) |
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Processes the result clip.
- Parameters
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number | The number. |
color | The color. |
almostOneChipWon | If true, almost one chip won. |
The documentation for this class was generated from the following file:
- Sounds/SoundControllerRoulette.cs