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Roulette 1.0
Roulette game template
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Classes | |
class | BallRoulette |
The ball that is in the roulette wheel. More... | |
class | ButtonAnimation |
Handle the animation for the buttons on the UI. More... | |
class | Chip |
The chip, this monobehivour handles the game piece, which is dragged to the game table, etc. More... | |
class | ChipsRoot |
class | ColorsDict |
The class in charge of managing the roulette colors. More... | |
class | EraserSwich |
Use the switch in the UI to enable and disable manual chip undo. More... | |
class | FeedbackPickedNumber |
The feedback picked number on the board. More... | |
class | HacksHandler |
This class is very useful for testing the template; you can add money to the wallet and force results. More... | |
interface | ICommand |
The command pattern base interface. More... | |
class | InternalSoundQueueData |
The internal sound queue data. for the souns effect. More... | |
interface | IPoolList |
custom pool list Interface. More... | |
class | PoolList |
Implementation of a custom pool list. More... | |
class | RectTransformExtensions |
class | RootChipController |
The root chip controller. It is in charge of managing the chips that are available to the user, which have not yet been wagered. More... | |
class | Roulette |
Roulettte App Base Script. More... | |
class | RouletteButtonController |
This class is in charge of turning off the button to which it is assigned when the roulette is running and turn them on again when the roulette is in standby. More... | |
class | RouletteCommand |
The roulette command pattern handler. More... | |
class | RouletteHotColdItem |
The roulette hot cold item on the UI representation. More... | |
class | RouletteInputUI |
this is the input that is inside the table. Each interactable part of the table has an object that contains this class. More... | |
class | RouletteInterface |
This class controls most of the representation in the roulette interface, such as statistics, wallet information, messages and feedback. More... | |
class | RouletteInterfaceStatistics |
This class controls the major interface representation of the panel where all game statistics are displayed. More... | |
class | RoulettePoolsHandler |
This class manages the PoolList of all the chips in the game (10, 25, 50, 100, 500 and 1000). More... | |
class | RouletteSoundSource |
This class is only to host the references to some sounds in the game. More... | |
class | RouletteSpiner |
The roulette spiner handler. More... | |
class | RouletteSpinerRotationHandler |
The roulette spiner rotation handler. This class is in charge of handling the rotation of the spiner when a result already exists. More... | |
class | RouletteStatistics |
Handle the statistics from Roulette Game. More... | |
class | RouletteTableSpinerMoveAnimHandler |
This class is in charge of moving the roulette and the table when the roulette starts or stops. More... | |
class | RouletteUIMSGText |
this class is in charge of the messages that appear in the game. More... | |
class | RoulleteWallet |
The roullete wallet. More... | |
class | SoundControllerRoulette |
The sound controller for the roulette. More... | |
class | SpinerResultAudio |
This class is in charge of creating the sound that represents the result in terms of color and number. More... | |
class | UILastNumberSlot |
The ui last number slot. More... | |
class | Yielders |
Enumerations | |
enum | RewardSlot { Single = 35 , Split = 17 , Transversal = 11 , Corner = 8 , Sixline = 5 , ColumnDozens = 2 , EvenOddRedBlackSplitTable = 1 } |