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Roulette 1.0
Roulette game template
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This class is in charge of creating the sound that represents the result in terms of color and number. More...
Public Member Functions | |
| void | AsampleAudio (int number, string color, bool almostOneChipWon) |
| Asamples the audio. | |
Public Attributes | |
| float | delayBetweenClips = 0.5f |
| AudioClip | redClip |
| AudioClip | blackClip |
| AudioClip | playerWins |
| List< AudioClip > | numbersClip = new List<AudioClip>() |
| AudioSource | aSource |
This class is in charge of creating the sound that represents the result in terms of color and number.
| void GBTemplates.Roulette.SpinerResultAudio.AsampleAudio | ( | int | number, |
| string | color, | ||
| bool | almostOneChipWon | ||
| ) |
Asamples the audio.
| number | The number. |
| color | The color. |
| almostOneChipWon | If true, almost one chip won. |