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Roulette 1.0
Roulette game template
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This class is in charge of creating the sound that represents the result in terms of color and number. More...
Public Member Functions | |
void | AsampleAudio (int number, string color, bool almostOneChipWon) |
Asamples the audio. | |
Public Attributes | |
float | delayBetweenClips = 0.5f |
AudioClip | redClip |
AudioClip | blackClip |
AudioClip | playerWins |
List< AudioClip > | numbersClip = new List<AudioClip>() |
AudioSource | aSource |
This class is in charge of creating the sound that represents the result in terms of color and number.
void GBTemplates.Roulette.SpinerResultAudio.AsampleAudio | ( | int | number, |
string | color, | ||
bool | almostOneChipWon | ||
) |
Asamples the audio.
number | The number. |
color | The color. |
almostOneChipWon | If true, almost one chip won. |